Class | Description |
---|---|
Block |
An instance is a square block/pixel primitive for representing image-based
rigid objects and resolving contacts.
|
BlockTree |
An instance is a non-empty collection of points organized in a hierarchical
binary tree structure.
|
BoundingBox |
An instance is a 2D bounding box.
|
ButtonPanel |
JPanel for the image drop down menu and the buttons.
|
Canvas |
This JPanel represents the area on the main window where images/shapes are
drawn.
|
GUI |
The class for the main program.
|
ImageBlocker |
Convert an image into Block objects, and identifies connected components to
generate "RigidBody" objects.
|
Shape |
An instance is a collection of blocks.
|
Vector2D |
A 2D vector with components of double precision.
|