References
Here I've assembled other work I've found
relating to circular menus and Human-Computer Interaction while working on this
project. I will soon write a comparison between my circular menus and the ones
I've found in these references. In the mean time, here's the short version:
- Instead of placing my menu options on a solid circular pie, I divided them
into rectangles and arranged those rectangles around a circle, without
blotting out anything outside of those rectangles. This avoided the problem of
circular menus taking up large portions of the screen.
- Whereas other versions of circular menus keep their menu options in the
same spot, my menu options are intelligent in that they move in response to
the user's pointer motion, anticipating which option the user wants to pick
and providing helpful visual cueues regarding which option the computer thinks
that the user wants.
Menu-related references
- First mention of circular menus:
- 1. Weisman, N.E., Lemke, H.U. & Hiles, J.O. (1969). PIXIE: a new
approach to graphical man-machine communication. Proceedings of the 1969 CAD
Conference, Southampton, IEEE Conference Publications, 51, 463.
- Don Hopkins, el at:
- 2. Don Hopkins'
Pie Menu Central
- 3. Callahan J., Hopkins D., Weiser M. and Shneiderman B. "A Comparative
Comparison of Pie Vs. Linear Menus". Human Factors in Computing Systems (CHI
1988). ACM,Washington DC, 95-100.
- 4. Hopkins D. "The Design and Implementation of Pie Menus". Dr. Dobbs
Journal. Dec. 1991.
- 5. Hopkins. D. ActiveX Pie
Menus.
- Carl C. Rollo:
- Gordon Kurtenbach, et al:
- 8. Kurtenbach G. and Buxton W. "Issues in Combining Marking and Direct
Manipulation Techniques". Symposium on User Interface and Software
Technology (UIST 1995). Hilton Head SC, USA, 137-114.
- 9. Kurtenbach G. and Buxton W. "The Limits of Expert Performance Using
Hierarchic Marking Menus". Human factors in computing systems (CHI 1993).
ACM, 482-7.
- 10. Kurtenbach, G. and Tapaia M.A. "Some Design Refinements and
Principles on the Appearance and Behavior of Marking Menus". Symposium on
User Interface and Software Technology (UIST 1995). ACM, Pittsburgh,
189-195.
- Bert Bos:
- Others:
- 12. Venolia D. and Neiberg F. "T-Cube: A Fast, Self-Disclosing Pen-Based
Alphabet". Human Factors in Computing Systems (CHI '1994). ACM, Boston MA,
265-2.
- 13. Eric A. Bier, Maureen C. Stone, Ken Fishkin, William Buxton(1),
Thomas Baudel(2). "A
Taxonomy of See-Through Tools".
- 14. Mills, Z. and M. Prime, "Are All Menus the Same? - An Empirical
Study", Human-Computer Interface, INTERACT '90 Proceedings: Elsevier Science
Publishers, 1990
- 15. Newman, Sproul, Principles of Interactive Computer Graphics,
p224.
General Human-Computer Interaction
papers
- 15. ACM SIGCHI - the ACM
Computer-Human Interaction Special Interest Group.
- 16. Bonnie E. John and Kieras E. David. "The GOMS Family of User Interface
Analysis Techniques: Comparison and Contrast". ACM Transactions on Human
Computer Interaction. Vol. 3, No. 4, 320-351.
- 17. Bonnie J. "Why GOMS?" Interactions Vol. 2, No. 4, 80-9.
Circle Menu Central