|
Steven S. An
stevenan at gmail dot com
Abstract:
Hi there! I'm currently a PhD student in computer graphics at Cornell University. I did my undergraduate in EECS at UC Berkeley, and then worked at a video game company for a year before deciding to pursue a PhD in 2007. My primary research interests are: efficient physical simulation, physically based sound synthesis, and real-time virtual worlds. My advisor is Doug James.
Projects and Publications:
Steven S. An, Doug L. James, and Steve Marschner, Motion-driven Concatenative Synthesis of Cloth Sounds, ACM Transactions on Graphics (SIGGRAPH 2012), August, 2012
Project Page |
PDF |
Paper video (YouTube)
|
Jeffrey N. Chadwick, Steven S. An, and Doug L. James, Harmonic Shells: A Practical Nonlinear Sound Model for Near-Rigid Thin Shells, ACM Transactions on Graphics (SIGGRAPH ASIA Conference Proceedings), December 2009
Project Page |
PDF |
NewScientist video (YouTube)
|
Steven S. An,
Theodore Kim and
Doug L. James,
Optimizing Cubature for Efficient Integration of Subspace Deformations,
ACM Transactions on Graphics (SIGGRAPH ASIA Conference Proceedings), 27(5), December 2008, pp. 164:1-164:11.
Project Page |
PDF |
Video (mov) |
KeyNote Slides |
NEW! Source code
|
Misc:
- My hobbies include playing guitar and singing, skiing/snowboarding, long boarding, windsurfing, sailing, video games, and traveling (check out my photos from Iceland!).
- There's no "correct" pronunciation for my last name in English, but saying it like "on" is fine.
- Here's a cool calendar interface I've been working on in my spare time.
- Here's a New York geography game I made with a friend for the Ithaca School District.
|