Office: 316 Gates Hall 336 and 324 Gates Hall
phone: 255-0984
email: eva at cs.cornell.edu e-mails: jalaly@cs.cornell.edu and rad@cs.cornell.edu
Notes for lecture from a previous year.
Notes for lecture from a previous year.
Additional
reference: Alex Fabrikant, Christos
Papadimitriou, and Kunal Talwar
On the
complexity of pure Nash equilibria
Notes
from a previous year
Please
try the online
Rock-Paper-Scissor game.
See sections 3-4 of the notes
from 2007.
See
sections 5 of notes
and some of sections 4 of notes
from 2007.
See
section 2 of the notes
from 2007, and the first page of the notes
from 2012.
See notes
from 2012
See notes
from 2012.
See notes
from 2012
See notes
from 2012
Notes from Vasilis. See also the paper Intrinsic
Robustness of the Price of Anarchy by Tim Roughgarden
See notes
from 2012
See notes
from 2012
See notes
from 2012
See notes
from 2012
Similar notes
from 2012
Notes
from 2012
Notes from
2012
·
Friday, March 21,
smooth games and the Bayesian Price of Anarchy
·
Monday, March 24,
Generalized second price action (GSP)
·
Wednesday, March 26, price of anarchy for GSP
Notes by Jonathan
DiLorenzo improved in April 14.
·
Friday, March 28, price of anarchy for
mechanisms based on greedy algorithms
·
Monday, April 7,
smoothness, and second price item auction with unit demand bidders
·
Wednesday, April 9,
second price item auction with fractionally submodular
valuations
·
Friday, April 11,
classes of valuations: submodular, subadditive and fractionally subadditive
See notes
·
Monday, April 14, on
Bandwidth sharing in a single link, and price equilibrium of the fair sharing game.
See
notes from 2012.
·
Wednesday, April 16,
price of anarchy analysis for fair sharing on a single link.
See notes
from 2012.
·
Friday, April 18, on
Bandwidth sharing in a network.
See notes
from 2012.
·
Monday, April 21, more
on Bandwidth sharing in a network.
See notes,
from 2012, and also the paper R. Johari and J.N. Tsitsiklis
(2004). Efficiency
loss in a network resource allocation game.
·
Wednesday, April 23, Walrasian pricing equilibrium.
·
Friday, April 25, Walrasian pricing equilibrium, and existence of optimal
Nash in the GSP game.
·
Monday, April 28, Vasilis
Syrgkanis on sequential auction games
See the paper Sequential Auctions and Externalities
·
Wednesday, April 30,
Arrow-Debreu market equilibrium
·
Friday, May 2,
Arrow-Debreu market equilibrium cont, and Fischer
markets
See notes
from 2012. See also the course on Computation of
equilibria by Amin Saberi
·
Monday, May 5, revenue
equivalence
See notes
from 2012
·
Wednesday, May 7th,
Revenue versus an extra bidder: Bulow Klemperer
See notes
from 2012, and the paper by Bulow Klemperer Auctions
versus negotiations.
See also the
courses
Problem set 1
was due Friday, February 14, it is now graded and solutions and comments are
available on CMS.
Problem set 2
was due Wednesday, March 5, it is now graded and solutions and comments are
available on CMS.
Problem set 3 was due Tuesday, March 24, 2014, it is now graded and solutions and comments are available on CMS.
Proposal for the final project was
due, Friday March 28.
Problem set 4
was due Monday, April 21st, it is
now graded and solutions and comments are available on CMS.
Final
project is due Wednesday, May 7th. See more details at Course work
below.
Take
home final is available starting May 12th. Final is cumulative, and is a
non-cooperative version of the homeworks. You can choose
any 72 hour period to do the final during May 12-20, but need to be finished by 5pm on Tuesday the 20th. Office hours
during the final week are posted on Piazza.
· Sample tex file from Chris Liu’s notes
· Video of all previous run of this class are available at www.cs.cornell.edu/videonote/Cornell
·
Games we will discuss
include
Course work consists of 4 homework sets, a final, a final project, and possibly scribe notes. You may discuss homework questions with other students, but need to write down the solutions on your own. The final is a non-cooperative version of the homework. Extra credit will be available for solving more homework problems than required or by improving wikipedia pages about topics discussed in class. Grades and solutions to the homeworks will be kept in CMS.
The project should be a research-like experience (understand what is known about about a research problem, and try to advance knowledge). You can base projects on recent research papers: understanding what they are doing, and attempting to improve the model or result. Or you can base projects on your own research interests. You need to write your project result in format of a paper, expected to be 6-10 pages long (definitely no longer than 10).
Course grade is determined roughly as
Extra credit can be earned by solving all problem on the problem set, or by improving pages on wikipedia related to the course. Extra credit is very useful for getting an A+, and can also be used can to partially make up missing credit on homeworks, and the final.
Algorithmic Game Theory combines algorithmic thinking with game-theoretic, or, more generally, economic concepts. The course will study a range of topics at this interface. The only prerequisite to the course is mathematical maturity. An A- or better in CS 4820 is great, or a course at a similar level in a different department.
Classes on similar topics at other universities:
· Earlier version of this course
· Price of Anarchy by Jason Hartline
· Algorithmic Mechanism Design by Jason Hatrline
· Algorithmic Game Theory by Tim Roughgarden
· Games, Decision, and Computation by Costis Daskalakis and Silvio Micali