CS 665
|
OverviewThis course teaches fundamental principles and techniques for interactive rendering. We describe a wide variety of advanced rendering techniques including classic global illumination algorithms, Monte Carlo rendering, the modern graphics hardware and associated rendering techniques, shadow algorithms, acceleration structures, techniques for handling scene complexity, and perception for rendering. We also discuss more recent image-based rendering techniques including 4D light fields, and image-based modeling. A prior graphics course is a pre-requisite. If you have not taken an introductory graphics course, you must get the permission of the instructor to register for CS 665. |
Announcements
|
Administration
|
Text bookGood reference books are:
Resources
|