Overview
CS 6620 is about state-of-the-art techniques for high-quality rendering
in graphics. The course covers core techniques that are used in a range
of graphics applications including simulation, games and movies. We
will cover a wide range of topics including Monte Carlo rendering, photon mapping, precomputed
radiance transfer, GPU rendering including shadow algorithms, radiosity,
scalable rendering, hierarchical acceleration structures, interactive
ray tracing on modern computer architectures including multicore
processors and GPUs, and perceptually-based rendering. Our focus will
be on practical rendering algorithms for real applications.
A prior graphics course is a pre-requisite. |
Announcements
3/23/2009: HW 3 is online.
2/27/2009: HW 2 is online.
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Administration
- COMS 6620 Advanced Rendering 4 Cr.
- Location: 111 Upson Hall
- Times: Mon/Wed: 1:25-2:40
- Schedule
- Instructor: Kavita Bala
- Office: 5142 Upson
- Office Hours:
TBA
- Administrative Assistant: Melissa Totman
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Text book
The following book is a reference and is not required:
- Advanced Global Illumination by Phil Dutre, Kavita Bala, and Philippe Bekaert ISBN:
(1-56881-307-4)
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