Calendar

Click on a week to see the schedule of activities for that period.

For any activity marked DELIVERABLE, CRITIQUE, or ENGRC (which includes PLAYTEST), attendance is mandatory and will count towards your participation grade. For other days, attendance is appreciated, but not required. Days marked as WORKDAY are open office hours giving you free time to work on your project.

The location of a class depends upon the day of the week. Classes held MWF will meet in Upson 142 while classes held W afternoon (during the discussion section) will be held in either Gates 114 (12:20) or Hollister 206 (2:30). If you are in doubt as to the location of an activity, click on its link below.

Week 1 › January 22 - January 24
Team Orientation
Wed, Jan 22 LECTURE: Course Overview
ENGRC: Team Orientation
Fri, Jan 24 LECTURE: Mobile Gameplay
Week 2 › January 27 - January 31
Idea Formation
Mon, Jan 27 LECTURE: Monetization
Wed, Jan 29 CRITIQUE: Pitch Session
ENGRC: Idea Formation
Fri, Jan 31 CRITIQUE: Pitch Session
Week 3 › February 03 - February 08
Concept Document
Mon, Feb 03 LECTURE: CUGL Architecture
Wed, Feb 05 LECTURE: Scene Graphs
ENGRC: Concept Workshop
Fri, Feb 07 LECTURE: Gameplay Modeling
Week 4 › February 10 - February 14
Nondigitial Prototype
Mon, Feb 10 LECTURE: 2D Animation
Wed, Feb 12 DELIVERABLE: Nondigital Prototype
ENGRC: Milestones
Fri, Feb 14 DELIVERABLE: Nondigital Prototype
Week 5 › February 19 - February 21
Gameplay Specification
Wed, Feb 19 LECTURE: Multithreading
ENGRC: Gameplay Workshop
Fri, Feb 21 LECTURE: Mobile Networking
Week 6 › February 24 - February 28
Gameplay Prototype
Mon, Feb 24 DELIVERABLE: Gamplay Prototype
Wed, Feb 26 DELIVERABLE: Gamplay Prototype
PLAYTEST: Gameplay Playtest
Fri, Feb 28 LECTURE: Graphics Pipeline 1
Week 7 › March 03 - March 07
Technical Specifications
Mon, Mar 03 LECTURE: Graphics Pipeline 2
Wed, Mar 05 LECTURE: Game Audio
CLASS: Technical Workshop
Fri, Mar 07 CRITIQUE: Technical Critique
Week 8 › March 10 - March 14
Technical Prototype
Mon, Mar 10 DELIVERABLE: Technical Prototype
Wed, Mar 12 DELIVERABLE: Technical Prototype
PLAYTEST: Technical Playtest
Fri, Mar 14 DELIVERABLE: Technical Prototype
Week 9 › March 17 - March 21
Document Revisions
Mon, Mar 17 LECTURE: Level Design
Wed, Mar 19 LECTURE: Procedural Content
ENGRC: Revision Workshop
Fri, Mar 21 CRITIQUE: Level Design
Week 10 › March 24 - March 28
Alpha Release
Mon, Mar 24 DELIVERABLE: Alpha Release
Wed, Mar 26 DELIVERABLE: Alpha Release
PLAYTEST: Alpha Playtest
Fri, Mar 28 DELIVERABLE: Alpha Release
Week 11 › April 07 - April 11
App Store Proposal
Mon, Apr 07 CRITIQUE: Code Walkthrough
Wed, Apr 09 LECTURE: Marketing and Business
ENGRC: App Store Workshop
Fri, Apr 11 LECTURE: NFTs and Games
Week 12 › April 14 - April 18
Closed Beta Release
Mon, Apr 14 DELIVERABLE: Closed Beta Release
Wed, Apr 16 DELIVERABLE: Closed Beta Release
PLAYTEST: Closed Beta Playtest
Fri, Apr 18 DELIVERABLE: Closed Beta Release
Week 13 › April 21 - April 25
Document Revisions
Mon, Apr 21 CRITIQUE: Gamefeel Critique
Wed, Apr 23 LECTURE: Game Analytics
ENGRC: Revision Workshop
Fri, Apr 25 LECTURE: Machine Learning
Week 14 › April 28 - May 02
Open Beta Release
Mon, Apr 28 DELIVERABLE: Open Beta Release
Wed, Apr 30 DELIVERABLE: Open Beta Release
PLAYTEST: Open Beta Playtest
Fri, May 02 DELIVERABLE: Open Beta Release
Week 15 › May 05 - May 06
Final Portfolio
Mon, May 05 CRITIQUE: Postmortems