Calendar

Click on a week to see the schedule of activities for that period.

For any activity marked DELIVERABLE, CRITIQUE, or ENGRC (which includes PLAYTEST), attendance is mandatory and will count towards your participation grade. For other days, attendance is appreciated, but not required. Days marked as WORKDAY are open office hours giving you free time to work on your project.

The location of a class depends upon the day of the week. Classes held MWF will meet in Upson 142 while classes held W afternoon (during the discussion section) will be held in either Gates 114 (12:20) or Hollister 206 (2:30). If you are in doubt as to the location of an activity, click on its link below.

Week 1 › January 22 - January 24
Week 2 › January 27 - January 31
Week 3 › February 03 - February 08
Week 4 › February 10 - February 14
Week 5 › February 19 - February 21
Gameplay Specification
Wed, Feb 19 LECTURE: Networking
ENGRC: Gameplay Workshop
Fri, Feb 21 LECTURE: Game Audio
Week 6 › February 24 - February 28
Week 7 › March 03 - March 07
Week 8 › March 10 - March 14
Week 9 › March 17 - March 21
Week 10 › March 24 - March 28
Week 11 › April 07 - April 11
Week 12 › April 14 - April 18
Week 13 › April 21 - April 25
Document Revisions
Mon, Apr 21 CRITIQUE: Gamefeel Critique
Wed, Apr 23 LECTURE: Game Analytics
ENGRC: Revision Workshop
Fri, Apr 25 LECTURE: Machine Learning
Week 14 › April 28 - May 02
Open Beta Release
Mon, Apr 28 DELIVERABLE: Open Beta Release
Wed, Apr 30 DELIVERABLE: Open Beta Release
PLAYTEST: Open Beta Playtest
Fri, May 02 DELIVERABLE: Open Beta Release
Week 15 › May 05 - May 06
Final Portfolio
Mon, May 05 CRITIQUE: Postmortems