Calendar

Click on a week to see the schedule of activities for that period.

For any activity marked DELIVERABLE, CRITIQUE, or ENGRC (which includes PLAYTEST), attendance is mandatory and will count towards your participation grade. For other days, attendance is appreciated, but not required. Days marked as WORKDAY are open office hours giving you free time to work on your project.

The location of a class depends upon the day of the week. Classes held MWF will meet in Upson 142 while classes held TuTh (during the discussion section) will be held in Gates 114. If you are in doubt as to the location of an activity, click on its link below.

Week 1 › January 22 - January 26
Week 2 › January 29 - February 02
Week 3 › February 05 - February 09
Week 4 › February 12 - February 16
Week 5 › February 19 - February 23
Week 6 › February 28 - March 01
Gameplay Specification
Wed, Feb 28 LECTURE: Perspective
Thu, Feb 29 ENGRC: Technical Preparations
Fri, Mar 01 CRITIQUE: Architecture Critique
Week 7 › March 04 - March 08
Week 8 › March 11 - March 15
Technical Specifications
Mon, Mar 11 LECTURE: Game Physics
Tue, Mar 12 ENGRC: Technical Workshop
Wed, Mar 13 LECTURE: box2d
Thu, Mar 14 ENGRC: Technical Workshop
Fri, Mar 15 LECTURE: Character Behavior
Week 9 › March 18 - March 22
Week 10 › March 25 - March 29
Week 11 › April 08 - April 12
Week 12 › April 15 - April 19
Week 13 › April 22 - April 26
Week 14 › April 29 - May 03
Final Portfolio
Mon, Apr 29 LECTURE: The Industry
Tue, Apr 30 ENGRC: Portfolio Revision
Wed, May 01 Workday
Thu, May 02 ENGRC: Portfolio Revision
Fri, May 03 Workday
Week 15 › May 06 - May 07
Golden Master
Mon, May 06 DELIVERABLE: Golden Master
Tue, May 07 DELIVERABLE: Golden Master