Precomputed Acceleration Noise for Improved Rigid-Body SoundACM SIGGRAPH 2012Jeffrey N. Chadwick, Changxi Zheng, and Doug L. James
We introduce an efficient method for synthesizing acceleration
noise - sound produced when an object experiences abrupt rigid-body
acceleration due to collisions or other contact events. We approach
this in two main steps. First, we estimate continuous contact
force profiles from rigid-body impulses using a simple model based
on Hertz contact theory. Next, we compute solutions to the acoustic
wave equation due to short acceleration pulses in each rigid-body
degree of freedom. We introduce an efficient representation for
these solutions - Precomputed Acceleration Noise - which allows
us to accurately estimate sound due to arbitrary rigid-body
accelerations. We find that the addition of acceleration noise
significantly complements the standard modal sound algorithm,
especially for small objects.
Paper | Citation | Video | Video (Youtube) | Source Code | Presentation Slides | Acknowledgements Citation:Jeffrey N. Chadwick, Changxi Zheng and Doug L. James, Precomputed Acceleration Noise for Improved Rigid-Body Sound, ACM Transactions on Graphics (SIGGRAPH 2012), 31(4), August, 2012 (TeX) Acknowledgements:
The National Science Foundation (HCC-0905506)
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